I'm a game programmer and technical leader with over 15 years of experience.
I've worked on AAA projects through their entire lifecycle from prototype to post-launch support.
My most notable projects are Fortnite for Epic Games where I was a Technical Director for Ecosystem Security and Riot Games' VALORANT where I was one of the first engineers and shipped the game as the lead engineer for competitive integrity.
Right now I'm at Odyssey Interactive as the engineering lead for a future title.